Another word for this process is also media ingest. To manage incoming media files is one of the more challenging tasks in a video post production workflow. The more successful you are here, the better and more efficient the editing and collaboration process will be.
First of all, the media itself needs to be stored with the logging, or descriptive information about the content itself. Traditionally we have used logging personal to quickly navigate the information about the content from the script supervisor.
Instead, today time code or frame-based descriptive metadata can and need to be applied over the media duration as well. For example, this means that a person or environment that occurs several times in a clip now also can be defined at these time codes.
In the media logging ingest workflow time code based logging metadata becomes a valuable addition to the global only metadata. Such data plays a key role both in Quality Control and compliance, but also in making media reusable and searchable.
While in the past adding this frame-based metadata has been a manual task, there are now an increasing number of video analysis tools that partly or fully automate this process. Many of these take advantage of machine learning algorithms and detect content such as objects, faces, environement, explicit language, violence and context. In VidiNet, you can easily attach cognitive services and evaluate the result.
After a successful logging process of source media, we are ready for editing. Editing has multiple steps and depending on the focus, size and structure of the organization, as well as the skills-focus of the users, different tools maybe used at different stages.
The first stage would be collection – here we are interested on finding our clips, or the parts of clips we want to use, and collecting them together so that they can be sent into the “edit”. This may be done directly in the editor, but in larger enterprises can also be done through other user interfaces. Applications such as our MediaPortal allow users to very quickly and intuitively search for and view clips, marking the sections of those clips they want to use and adding them to a “shopping basket” like bucket to become a collection. These collections can then be shared with other users, or sent to an editor.
Once in the “edit”, there are two further stages which, again, can be achieved in one or two separate tools. This first stage is the “rough cut” or simple edit. Here the clips from the collection are assembled together in the final order that we want. We may also add some simple transitions between clips, add a voice over, or start adding graphical overlays if needed. All this can be done in a simple browser-based video editor, such as our VidiEditor, or in a “craft editor” such as Adobe Premiere Pro. In some fast-turnaround workflows, such as current affairs, content may be published directly from this stage without going to the second stage.
In the second stage, we move to the “craft edit”. In this stage the edit is refined with further effects and video processing added to create a high quality final output.
With the EditMate panel integration in Adobe Premiere Pro, the editor has instant access to any part or collection of clips necessary to tell the story. The editing process is rarely a “one-person“ job. Several editors can be involved in the same project and producers, and sometimes customers need to get daily updates on the process. The PAM system speeds up these processes by keeping track of media projects, sequences, versions and associated metadata.
As a part of the collaboration process in a video post production software, proxy versions (a lower bit-rate, more portable version) of the source media, as well as sequences are made available for review and approval. The PAM system will also track and manage the parent/child relations ship between source and proxy media to make editing and search in the cloud possible with VidiEditor and MediaPortal.