During the last quarter of 2018, the bulk of our effort has been in under-the-hood improvement regarding performance, stability, and preparations for future enhancements. That did not stop us from making some improvements to the Vidinet experience.
VIDINET API AS-A-SERVICE
For the current release of Vidispine API on Vidinet, we have added support for NLE sequence render jobs, transcoding and thumbnailing of PDFs and audio file transcoding. Sequence rendering, audio and PDF transcoding run through Vidinet are priced per content minute, and it’s possible to ask for a cost estimate before running the actual job, just as any other Vidinet service.
For anyone visually oriented we have now made sure you can use the Vidispine graph-viz support on the as-a-service instances of Vidispine API. Graph-viz helps you visualize structure in your Vidispine repository. For example:
The above improvements are available from version 4.16 of the Vidispine API.
We have made it easier to add new transcoder services to an existing Vidispine API as-a-Service instance during instance creation. All you have to do during creation is to select your instance and authenticate with your Vidispine API admin user. It’s also possible to add already existing services to any Vidispine API instance directly from the dashboard of the instance.
We have also removed the need for re-indexing after a pause/resume; instead, Vidinet re-indexes the Vidispine API instance as part of the resume process.
An active account tends to create quite a few billing records. To give you a better overview and only show what is necessary you can now select to hide all service with no cost for the selected period. You can find the billing records under Billing in the left-hand menu.
VIDISPINE CONTENT VIEWER
The Vidispine Content Viewer that is supplied together with Vidispine API Starter Edition is now also available in the Vidispine API Team Edition. We have made numerous smaller improvements to the VCV user interface, and have added a PDF viewer, ability to play audio only assets in the player, and added grid sorting.